Intros
This page contains some of the intros/cracktros I've done over the years. Ultimately I wish to have done more and had lots of cool ideas for new effects, but always to lazy to implement them.
|
Tross Intro
Intro for Tross/CRO (http://www.scener.tk/). Coded in August of 2002.
Contains some mediocre effects: a sine-waved image, 3D bobs with morphing.
The intro runs a bit fast because I coded this on an old Pentium 133 machine and my timing loop is screwed up. The colour scheme is also a bit too bright with a very old CRT monitor I couldn't see well on.
Executable + source code: tross.zip.
Listed on Roy/SAC's webpage here (#3 on the page).
Also available on youtube.com.
|
|
MYTH Cracktro
A cracktro for MYTH. Coded in August of 2002.
Contains a simple scroller, and rotating 3D cube and pyramid with a motion blur effect.
Executable + scroller editor: mytintro.zip.
Source code: myth.zip.
Listed on Roy/SAC's webpage here (#2 on the page).
Also available on youtube.com.
|
|
#asm compo #7 256-byte intro
A 256-byte intro for #asm compo #7. Coded in May of 2003.
Contains a simple roto-zoomer of the string 'comrade' that rotates through a bunch of colours.
Executable + source code: roto256.zip.
|
|
#asm compo #6 4kb intro
A 4kb intro for #asm compo #6. Coded in February of 2002.
Contains a 3D cube made up of burning flares that morphs into a circle and back.
This was my best entry for the #asm compo - I came in 2nd to matja, whose entry was in C!
Executable + source code: flares.zip.
|
|
#asm compo #5 1kb intro
A 1kb intro for #asm compo #5. Coded in December of 2001.
Contains a psychedelic looking sine-wave coloured circle.
The intro is really 343-bytes only, the rest bytes are filled with junk.
Executable + source code: 1kb.zip.
|
no screenshot |
Tiny Snow
A 95-byte animation of snow falling down. Coded in July of 2001.
Executable + source code: tinysnow.zip.
|
Comments
[an error occurred while processing this directive]